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ABOUT ME

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Elizaveta Gaevaya
Look Development, Texture, and Environment Artist

Hello! My name is Elizaveta and I am a Los Angeles-based CG Artist with a passion for context-based storytelling through immersion. I love developing fully realized original characters and environments for both film and games through highly detailed texturing.

As a Look Development Artist, I enjoy producing works of art with a wide range of styles and using texturing and lighting to elicit an emotional response. I am particularly drawn to darker, moodier tones in my work.

When I am not at the computer, I love going out and meeting new people, going horseback riding, or simply enjoying the outdoors.

If you would like to get in contact, send me an e-mail! I'd love to chat!


lizagaevaya@gmail.com

  • ArtStation
  • Vimeo
  • LinkedIn
  • Instagram

EXPERIENCE

Gunfire Games - Associate Environment Artist                                                       March 2024 - Current

Austin, TX

• Utilized commercial and proprietary software to create high-quality 3D art assets to fulfill the

necessities of the projectʼs functional, art, and technical specifications.

 

Visual Creatures - Junior Environment Artist                                             December 2023 - January 2024

Los Angeles, CA

Developed previsualization lighting with emphasis on mood and story.

Created and developed hero assets using real-time modeling and texturing techniques.

Handled multi-project workloads while meeting client deadlines for an unannounced Netflix show.

 

Metastage - Volumetric QC                                                                                July 2020 - September 2020

Los Angeles, CA

• Managed quality control for scanned assets by flagging data for rework.

 

School of Visual Arts - M.A.R.S Mentor                                                                October 2018 - May 2019

New York, NY

• Mentored students in need of assistance with projects.

EDUCATION

Gnomon - School of Visual Effects, Games, and Animation                                               2021 - 2023

Los Angeles, CA
• Certificate in Digital Production - Modeling and Texturing

School of Visual Arts                                                                                                                2015 - 2019

New York, NY
• Bachelor of Fine Arts - Computer Art and Visual Effects

SKILLS
3D

                   Autodesk Maya

                              Unreal Engine
                                          ZBru
sh

                                              Xgen

                                                Yeti

                                         Houdini

                                             Gaea

                   Marvelous Designer

                                    SpeedTree

Texture

                      Substance Painter

                   Substance Designer
                                               Mari

Compositing and Editing
                                             
Nuke

                 Adobe Creative Suite

Rendering

                                             V-Ray
                          Arnold Renderer

                                        Redshift

HONORS & AWARDS

The Rookie Awards - Rookie of the Year Finalist                                                                           2023
• Rookie of the Year | 3D Animation

• Career Opportunities | DNEG

• Career Opportunities | Ghost VFX

• Excellence Award

The Rookie Awards - Rookie of the Year Finalist                                                                           2022

• Career Opportunities | Ninja Theory

• Excellence Award

Gnomon Best of Term Awards
• Texture & Shading                                                                                                                                                                     Summer 2022

• Lighting & Rendering                                                                                                                                                                    Spring 2022

• Texture & Shading                                                                                                                                                                        Winter 2022

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